The one possible exception to this rule is an island city, which generally doesn't anger opponents as much and will provide you with a good base for aircraft, building or repairing ships, and staging invasions late in the game (especially if it has an Aerodrome with an Airport to allow airlifting). Don't overextend yourself: Expanding to a continent another player controls will most likely cause them to go to war with you and take your cities, and it will be nearly impossible to transport your army there quickly enough to protect them.Which one(s) you focus most on improving will, of course, depend on your civilization, leader, and overall strategy. You never want to have the lowest Science output your development will be slowed, you'll be easy prey for warmongers, and even if you survive, you'll eventually lose diplomatic influence (since other players will have less trouble completing quests for city-states and you won't have a strong enough military to protect your interests). You'll need Production to quickly construct buildings and wonders and train units. Improve your cities' yields: You'll need Food to grow your Population, work more hexes, and build more Districts in your cities. ![]() Always keep some on hand for emergencies.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |